Critical Force is looking for an experienced Technical Artist to take the lead in profiling and optimization of art assets for 3D mobile games. As a technical artist at Critical Force you will be working closely with artists and programmers to bridge the gap between their individual skill sets and utilize optimization tools to help deliver the best experience possible to our players.
Critical Force is looking for a talented 3D artist to create high quality 3D models and textures for our mobile games. In this role you’ll be creating 3D models and textures for all aspects of the game project(s), including (but not limited to) weapons, environments and props.
In Critical Force we always put quality first and try to ensure that we build robust, scalable and highly available systems.Your job will be to take responsibility for the development and technical aspects of Critical Ops and potentially other projects, and making sure they will reach their full potential. You will be also acting as a mentor for less experienced developers and help to improve their skills.